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Making Instructions

This week, I worked on creating all the instructions images for both the Warehouse and the Living Room. Although this was not a very difficult task, it was tedious to work on and took around 3hrs to complete. It was a challenge to adjust to our new schedules given the current circumstances and allot appropriate time to spend on each of our classes.

The instructions in the Living Room show the current required furniture pieces and their quantities, which the Builder will need to communicate to the Finder in the Warehouse. See below for an example of pieces required for a table.



On the other hand, the instructions in the Warehouse would show the symbols on the different furniture pieces that should touch in order to be combined, which the Finder will need to communicate to the Builder in the Living Room. See below for an example where the green heart marking should be made to touch the green circle marking.


I will be putting the source link for these instructions into arrays, to be accessed by the function to increment the instructions steps in the game.

This week, I also worked on creating a visual for a catalogue that the Builder can access in the Living Room environment to select the furniture they would like to build. This will be a required selection in order to initiate new gameplay. Using the rendered images of the completed furniture, provided by Maxime, I created the catalogue below (~1hr).


EDIT: I updated this catalogue. See below.

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