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Sprint 8 - Beta and More Furniture

With the situation with COVID-19, scheduling of various projects has been interrupted greatly, including the progress on this project. Originally, it was planned that we would present the Beta build of our game, however that changed in the wake of the epidemic. Instead, I put together a video highlighting the key features, changes since Alpha, and what's to come before the final submission (~4hrs).



Besides the Beta, I had intended to work on VR functionality and getting VR controls working whilst doing testing with an actual VR headset. Unfortunately, this was interrupted by the outbreak so I shifted my focus on the other furniture.

I returned to the Table model and stripped it further by removing the skirt from the tabletop. I've also adjusted the symbols on the component to make them smaller and more distinct. The smaller size allows the symbols to get hidden after combining (~2hrs). Previously, the components had greenStar --> greenStar everywhere. Although the matching nature felt good at first, we soon realised that it could also mean legs should connect to each other, which they shouldn't. Changes to the combination are shown below.



I have adjusted these changes to the table and began stripping the chair (~3hrs). Thus concludes this week. As of Tuesday, I've acquired an Occulus Rift and will begin implementing controls after I've stripped all other furniture.

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